Why devel­op log­i­cal think­ing in a child?

Tod­dlers who have mas­tered the skills and tech­niques of log­i­cal think­ing:

  • Can eas­i­ly focus on a prob­lem;
  • Very atten­tive;
  • Have a good mem­o­ry;
  • Eas­i­ly con­cen­trate on the solu­tion of the task;
  • Think clear­ly and rea­son in the right direc­tion;
  • Do not get lost in rea­son­ing, have a clear struc­ture of thought;
  • Eas­i­ly cope with the solu­tion of any log­i­cal prob­lem;
  • They think out­side the box and find uncon­ven­tion­al ways to solve prob­lems;
  • Very socia­ble and inquis­i­tive;
  • In addi­tion to study­ing at school, as a rule, they addi­tion­al­ly attend var­i­ous hob­by groups and stu­dios.

These are very active and cheer­ful chil­dren with an inquis­i­tive mind and are inter­est­ed in any events tak­ing place around them. Study­ing at school does not bur­den them, they eas­i­ly cope with addi­tion­al loads. To devel­op log­i­cal think­ing in your baby, it is not at all nec­es­sary to be a teacher or a psy­chol­o­gist. There are many sim­ple exer­cis­es, games, activ­i­ties that train the desired skill. The main thing is to choose from them those that cor­re­spond to the age of the child, the lev­el of his devel­op­ment, and also — not to force, not to scold, but to inter­est, praise for each achieve­ment.

Edu­ca­tion­al puz­zle games - the eas­i­est and most afford­able way to devel­op log­i­cal think­ing in chil­dren. They can be start­ed with a child at 3–4 years old. Below is a selec­tion of games for the devel­op­ment of log­i­cal think­ing.


Sev­er­al cen­turies ago, when there were no com­put­er games, and board games were not very diverse, puz­zles were one of the most pop­u­lar enter­tain­ments for chil­dren and adults. Tan­gram is known as the old­est of them. It is inter­est­ing that even today this game has not lost its rel­e­vance. Many are ready to spend hours solv­ing fas­ci­nat­ing prob­lems, and teach­ers use it at school as a didac­tic man­u­al on geom­e­try.

Tan­gram is a set of 7 flat geo­met­ric fig­ures (tans), which, when added togeth­er, form a square. The ele­ments are rep­re­sent­ed by a small square, a par­al­lel­o­gram, two large tri­an­gles, one medi­um tri­an­gle, and a pair of small tri­an­gles. The essence of the game is to col­lect cer­tain images from the thanes accord­ing to the scheme, tak­ing into account the estab­lished rules. There are only three con­di­tions:

  • each image should con­sist of a full set of ele­ments (7 pieces);
  • the pieces should adjoin one anoth­er;
  • frag­ments are not allowed to over­lap.

What is use­ful tan­gram?

Pos­sess­ing imag­i­na­tion, spa­tial think­ing and per­se­ver­ance, thou­sands of dif­fer­ent fig­ures can be assem­bled from just 7 ele­ments. For an unpre­pared per­son, the solu­tion of such prob­lems is giv­en with dif­fi­cul­ty. How­ev­er, after a cou­ple of months of reg­u­lar class­es, the child eas­i­ly deter­mines what fig­ures the sil­hou­ette in the dia­gram con­sists of, and under­stands how best to assem­ble it.

Tan­gram is use­ful for chil­dren of any age: from preschool­ers to high school stu­dents. This seem­ing­ly sim­ple toy has a pow­er­ful effect on the devel­op­ment of the psy­che. “Mag­ic” is explained by the fact that both hemi­spheres of the brain are used simul­ta­ne­ous­ly to solve the prob­lem, one of which is respon­si­ble for imag­i­na­tion, and the oth­er for log­i­cal think­ing. Going through the ele­ments, chil­dren train fine motor skills, which means coor­di­na­tion of move­ments, speech, atten­tion, mem­o­ry, per­cep­tion and per­se­ver­ance. All of these skills will help them do bet­ter in school and be less tired.

Dur­ing the game, kids quick­ly learn the names of col­ors and begin to rec­og­nize geo­met­ric shapes. The under­stand­ing comes that any form can be decom­posed into small com­po­nents, dif­fer­ent in size and con­fig­u­ra­tion. Preschool chil­dren, think­ing about how to fold a fig­ure, imper­cep­ti­bly learn the con­cepts of “more-less”, “top-bot­tom”, “right-left”, etc.

Due to the sim­plic­i­ty of the game, it can be start­ed ear­ly enough. Already at the age of 4, kids will be able to col­lect ele­men­tary fig­ures (a house, a fish, a cat), grad­u­al­ly mov­ing on to more com­plex tasks and sur­pris­ing oth­ers with their com­bi­na­to­r­i­al abil­i­ties.

Tetris wood­en

Wood­en puz­zle toy Tetris (kat­a­mino) is an edu­ca­tion­al toy for kids that will allow you to spend time not only inter­est­ing­ly, but also use­ful­ly. This wood­en Tetris is inter­est­ing in that it can be assem­bled not only in one plane, but also to cre­ate 3D struc­tures from it. At the same time, the game does not cre­ate ten­sion in the eyes, which will nec­es­sar­i­ly be present dur­ing com­put­er games. The game will give the child a lot of fun, because he can always cor­rect his mis­take and not be upset about it. The main thing in the game is log­i­cal think­ing, not speed. Chil­dren play­ing with Tetris:

  • study geo­met­ric shapes;
  • study the col­ors of the rain­bow;
  • learn to make fig­ures from tasks on cards;
  • improve spa­tial think­ing and mem­o­ry.

Dur­ing the game, the child devel­ops fine motor skills, log­ic, per­se­ver­ance, col­or per­cep­tion, eye, spa­tial and com­bi­na­to­r­i­al think­ing, math­e­mat­i­cal abil­i­ties, as well as cre­ative imag­i­na­tion.

In the set: base and 12 fig­ures, 6 cards with tasks. When the exer­cis­es from the kit have already been com­plet­ed, the child can lay out the fig­ures at his dis­cre­tion, lim­it­ed only by his own imag­i­na­tion.

Like any oth­er skill, log­ic can be acquired. It man­i­fests itself in the abil­i­ty to:

  • high­light the main thing from the infor­ma­tion received;
  • ade­quate­ly assess the sit­u­a­tion, ques­tion its verac­i­ty;
  • rea­son, build cause-and-effect rela­tion­ships;
  • make con­clu­sions, find argu­ments, con­vey them to oth­ers;
  • gen­er­al­ize, com­pare, plan;
  • draw up an algo­rithm of actions to achieve the goal;
  • under­stand mis­takes and draw the right con­clu­sions from the con­se­quences of their deci­sions.

These abil­i­ties will be use­ful not only at school, but will become com­pet­i­tive advan­tages, help not to be “over­board” in adult­hood.

Many peo­ple tend to make mis­takes, repeat them over and over and give up with­out get­ting the desired result. Teach your kid to think log­i­cal­ly, then he will eas­i­ly cope with any tasks that he will meet on his life path!